Call for papers

Authors are invited to submit original unpublished manuscripts that demonstrate recent advances the following areas of interest, but are not limited to:

Area 1:Computer Science and Software Engineering
Big Data and Database Technologies
Data Mining and Knowledge Recovery
Knowledge Management and Knowledge Engineering
Evolutionary Computing and Genetic Algorithms
Neural Networks
Bayesian Networks
Fuzzy Systems, Soft Computing and Fuzzy Control
Formal Methods and Tools
Programming Languages
Software Modelling
Business Process Reengineering
Engineering of Embedded and Real-time Software
Reengineering, Reverse Engineering
Engineering Secure Software
Trusted Computing
Safety and Security Critical Software
Information Security and Privacy Protection
Ubiquitous Computing
Internet of Things and Web of Things
Image and Signal Processing
Data Acquisition, Normalization, Analysis and Visualization
Algorithms, Models, Software, and Tools in Bioinformatics
Biomedical Imaging, Image Processing and Visualization
Multimedia Technologies
Augmented and Virtual Reality
Human-Computer Interaction
Distributed Computer Systems
Computer Systems and Networks
Parallel and Distributed Computing
Information Technology and Information Systems

Area 2:Engineering 
Robotic Systems and Technologies
Intelligent Mechatronics and Robotics
Process Automation
Intelligent Automation
System Theory and Control Theory
Nonlinear Systems and Control
Industrial Electronics
Electronics Engineering
Bioelectrical and Neural Engineering
Biomaterials and Biomedical Optics
Biomedical Devices, Sensors, and Artificial Organs
Biomedical Robotics and Mechanics
Rehabilitation Engineering and Clinical Engineering
Health Monitoring Systems and Wearable System
Bio-signal Processing and Analysis
Biometric and Bio-measurement
Electrical Engineering and Smart Grids

Area 3:Education
Knowledge Management in e-Learning
Research Perspectives for e-Learning
Virtual and Distance Education
Online Learning Environments
Collaborative Approaches and Technologies
Learning and Content Management Systems
Big Data in Education and Learning Analytics
Mobile Teaching and Learning Technologies
Educational Games and Simulations
Virtual Reality Learning Environment
Augmented Reality in Education
Educational Multimedia
Emerging Technologies for Learning and Teaching
Open Education
Networked Learning
Instructional Design and Technology
Formal and Informal Learning Research